I’m a hardcore gamer with a passion for fighting games and a trigger finger for twitch response shooters.  I am currently working at NX3 Games as a Principle Artist.  I am also making my own action adventure game using UE4 on my free time!

My top 5 favorite games:

Zelda : Breath of the Wild – for Switch

Castlevania : Symphony of the Night – for PS1

Blaster Master – for NES

Zelda : Minish Cap – for GBA

Bionic Commando – for NES

342

Career crunch dinners eaten at my desk.

1265

Hours spent making a build and sending it to a kit.

5421

Times I’ve heard “It works fine on my machine”.

 
Personal UE4 ProjectSlide thumbnail
Over 15 years experience with shipped titles across multiple platforms.
ug_walkwaySlide thumbnail

I worked on several maps for Battlefield 4 premium multiplayer. I was a level owner for Lumphini Garden and a co owner on the massive Operation Whiteout map. Using the Frostbite engine to sculpt terrain and mesh out the levels. I worked closely with the levels design owner to ensure playability and fun.

ice_caveSlide thumbnail

On Lost Planet 3 I was the associate lead environment artist. I was level owner on several single player levels. Some of my other duties included being in charge of setting up a progressive weather system using Unreals matinee and post functions. I was also in charge of lighting over an hours worth of cutscenes using dynamic lighting and exporting frames from the engine.

Email me at alden@aldenfilioncg.com or use the form below!